The mania of GLaDOS, the facility's operator, is molded into unexpected forms alongside a host of brutally funny personalities. The world is bigger, the story thicker, and the character development more surprising. For Valve, it's apparently no problem.įrom the first moments of waking up in the rusting Aperture Science facility to right before the credits roll, Portal 2 rarely falters. Creating a sequel without playing all the same notes and making it feel like Portal: The Longer Version is a tough task. Cake jokes and songs about surviving dismemberment were still hilarious. GLaDOS, the murderous robotic villain, was new and vibrant and evil in the most charming way. Its style of first-person physics-based puzzle gameplay was unique. The original Portal had the element of surprise.
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